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Advanced Demo Reel

Sound Design

These sounds come from a game audio course - I created an assortment of 99 sound effects within a prompt to diversify my sound design technique.

Image by Felix Mittermeier

Ultima Level 9

Ultima implies that the spell is powerful. I wanted to convey its power in the most dramatic way.

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Image by Kenny Eliason

Punches

I channeled some of my martial arts expertise into this sample, shadowboxing in front of the mic.

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Image by Aaron Burden

Holy Level 9

The decision to make this spell into a gospel inspired jingle was a thematic choice.

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Colorful Clown Balloon

Custom Dialogue - Taunts

Heavily inspired by the Scout from TF2, I made a set of jeers and taunts one may use in game.

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Brown Buddha Statue

Petrification Level 9

This spell sound took my sampling skills to the limit.

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Image by Alexander Grey

Custom Dialogue - Shopping

See if you can catch the reference. I also wanted to put some personality into this line.

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These sounds come from my submission for the Davis Game Jam, Phoenix Flight.

phoenix.jpg

Rebirth

The main theme of the game deserves its most attention in sound. I wanted the rebirth to be dramatic and powerful.

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Image by Felix Mittermeier

Thunder Impact

One of the obstacles was a ball of lightning that slowed the player down. I wanted to interpret the electricity in a more digital sense

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Image by reza shayestehpour

Ambient Rain

The game's settings take place in a rainy day. Some ambient rain is not only calming to listen to, but also necessary for mood.

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Game Soundtracks

Here are my game soundtracks I created throughout the years on their own.

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